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Commit ecc2dfc5 authored by Caio Oliveira's avatar Caio Oliveira Committed by Marge Bot
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intel/compiler: Use std::unique_ptr for tracking the fs_visitors


Reviewed-by: default avatarIan Romanick <ian.d.romanick@intel.com>
Part-of: <mesa/mesa!19605>
parent b79d9ee5
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......@@ -43,6 +43,8 @@
#include "program/prog_parameter.h"
#include "util/u_math.h"
#include <memory>
using namespace brw;
static unsigned get_lowered_simd_width(const struct brw_compiler *compiler,
......@@ -7460,17 +7462,16 @@ brw_compile_fs(const struct brw_compiler *compiler,
brw_nir_populate_wm_prog_data(nir, compiler->devinfo, key, prog_data,
params->mue_map);
fs_visitor *v8 = NULL, *v16 = NULL, *v32 = NULL;
std::unique_ptr<fs_visitor> v8, v16, v32;
cfg_t *simd8_cfg = NULL, *simd16_cfg = NULL, *simd32_cfg = NULL;
float throughput = 0;
bool has_spilled = false;
v8 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 8,
debug_enabled);
v8 = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 8,
debug_enabled);
if (!v8->run_fs(allow_spilling, false /* do_rep_send */)) {
params->error_str = ralloc_strdup(mem_ctx, v8->fail_msg);
delete v8;
return NULL;
} else if (!INTEL_DEBUG(DEBUG_NO8)) {
simd8_cfg = v8->cfg;
......@@ -7508,10 +7509,10 @@ brw_compile_fs(const struct brw_compiler *compiler,
v8->max_dispatch_width >= 16 &&
(!INTEL_DEBUG(DEBUG_NO16) || params->use_rep_send)) {
/* Try a SIMD16 compile */
v16 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 16,
debug_enabled);
v16->import_uniforms(v8);
v16 = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 16,
debug_enabled);
v16->import_uniforms(v8.get());
if (!v16->run_fs(allow_spilling, params->use_rep_send)) {
brw_shader_perf_log(compiler, params->log_data,
"SIMD16 shader failed to compile: %s\n",
......@@ -7535,10 +7536,10 @@ brw_compile_fs(const struct brw_compiler *compiler,
devinfo->ver >= 6 && !simd16_failed &&
!INTEL_DEBUG(DEBUG_NO32)) {
/* Try a SIMD32 compile */
v32 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 32,
debug_enabled);
v32->import_uniforms(v8);
v32 = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 32,
debug_enabled);
v32->import_uniforms(v8.get());
if (!v32->run_fs(allow_spilling, false)) {
brw_shader_perf_log(compiler, params->log_data,
"SIMD32 shader failed to compile: %s\n",
......@@ -7648,11 +7649,6 @@ brw_compile_fs(const struct brw_compiler *compiler,
}
g.add_const_data(nir->constant_data, nir->constant_data_size);
delete v8;
delete v16;
delete v32;
return g.get_assembly();
}
......@@ -7813,7 +7809,7 @@ brw_compile_cs(const struct brw_compiler *compiler,
const unsigned required_dispatch_width =
brw_required_dispatch_width(&nir->info);
fs_visitor *v[3] = {0};
std::unique_ptr<fs_visitor> v[3];
const char *error[3] = {0};
for (unsigned simd = 0; simd < 3; simd++) {
......@@ -7836,13 +7832,13 @@ brw_compile_cs(const struct brw_compiler *compiler,
brw_postprocess_nir(shader, compiler, true, debug_enabled,
key->base.robust_buffer_access);
v[simd] = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, shader, dispatch_width,
debug_enabled);
v[simd] = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, shader, dispatch_width,
debug_enabled);
if (prog_data->prog_mask) {
unsigned first = ffs(prog_data->prog_mask) - 1;
v[simd]->import_uniforms(v[first]);
v[simd]->import_uniforms(v[first].get());
}
const bool allow_spilling = !prog_data->prog_mask ||
......@@ -7870,13 +7866,11 @@ brw_compile_cs(const struct brw_compiler *compiler,
}
assert(selected_simd < 3);
fs_visitor *selected = v[selected_simd];
fs_visitor *selected = v[selected_simd].get();
if (!nir->info.workgroup_size_variable)
prog_data->prog_mask = 1 << selected_simd;
const unsigned *ret = NULL;
fs_generator g(compiler, params->log_data, mem_ctx, &prog_data->base,
selected->runtime_check_aads_emit, MESA_SHADER_COMPUTE);
if (unlikely(debug_enabled)) {
......@@ -7900,13 +7894,7 @@ brw_compile_cs(const struct brw_compiler *compiler,
g.add_const_data(nir->constant_data, nir->constant_data_size);
ret = g.get_assembly();
delete v[0];
delete v[1];
delete v[2];
return ret;
return g.get_assembly();
}
struct brw_cs_dispatch_info
......@@ -7960,24 +7948,24 @@ compile_single_bs(const struct brw_compiler *compiler, void *log_data,
brw_postprocess_nir(shader, compiler, true, debug_enabled,
key->base.robust_buffer_access);
fs_visitor *v = NULL, *v8 = NULL, *v16 = NULL;
std::unique_ptr<fs_visitor> v8, v16;
fs_visitor *v = NULL;
bool has_spilled = false;
uint8_t simd_size = 0;
if ((shader->info.subgroup_size == SUBGROUP_SIZE_VARYING ||
shader->info.subgroup_size == SUBGROUP_SIZE_REQUIRE_8) &&
!INTEL_DEBUG(DEBUG_NO8)) {
v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
8, debug_enabled);
v8 = std::make_unique<fs_visitor>(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
8, debug_enabled);
const bool allow_spilling = true;
if (!v8->run_bs(allow_spilling)) {
if (error_str)
*error_str = ralloc_strdup(mem_ctx, v8->fail_msg);
delete v8;
return 0;
} else {
v = v8;
v = v8.get();
simd_size = 8;
if (v8->spilled_any_registers)
has_spilled = true;
......@@ -7987,26 +7975,25 @@ compile_single_bs(const struct brw_compiler *compiler, void *log_data,
if ((shader->info.subgroup_size == SUBGROUP_SIZE_VARYING ||
shader->info.subgroup_size == SUBGROUP_SIZE_REQUIRE_16) &&
!has_spilled && !INTEL_DEBUG(DEBUG_NO16)) {
v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
16, debug_enabled);
v16 = std::make_unique<fs_visitor>(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
16, debug_enabled);
const bool allow_spilling = (v == NULL);
if (!v16->run_bs(allow_spilling)) {
brw_shader_perf_log(compiler, log_data,
"SIMD16 shader failed to compile: %s\n",
v16->fail_msg);
if (v == NULL) {
assert(v8 == NULL);
assert(!v8);
if (error_str) {
*error_str = ralloc_asprintf(
mem_ctx, "SIMD8 disabled and couldn't generate SIMD16: %s",
v16->fail_msg);
}
delete v16;
return 0;
}
} else {
v = v16;
v = v16.get();
simd_size = 16;
if (v16->spilled_any_registers)
has_spilled = true;
......@@ -8031,9 +8018,6 @@ compile_single_bs(const struct brw_compiler *compiler, void *log_data,
else
assert(offset == 0);
delete v8;
delete v16;
return simd_size;
}
......
......@@ -28,6 +28,8 @@
#include "compiler/nir/nir_builder.h"
#include "dev/intel_debug.h"
#include <memory>
using namespace brw;
static bool
......@@ -266,7 +268,7 @@ brw_compile_task(const struct brw_compiler *compiler,
const unsigned required_dispatch_width =
brw_required_dispatch_width(&nir->info);
fs_visitor *v[3] = {0};
std::unique_ptr<fs_visitor> v[3];
const char *error[3] = {0};
for (unsigned simd = 0; simd < 3; simd++) {
......@@ -287,13 +289,13 @@ brw_compile_task(const struct brw_compiler *compiler,
brw_nir_adjust_payload(shader, compiler);
v[simd] = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base.base, shader, dispatch_width,
debug_enabled);
v[simd] = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base.base, shader, dispatch_width,
debug_enabled);
if (prog_data->base.prog_mask) {
unsigned first = ffs(prog_data->base.prog_mask) - 1;
v[simd]->import_uniforms(v[first]);
v[simd]->import_uniforms(v[first].get());
}
const bool allow_spilling = !prog_data->base.prog_mask;
......@@ -311,7 +313,7 @@ brw_compile_task(const struct brw_compiler *compiler,
return NULL;
}
fs_visitor *selected = v[selected_simd];
fs_visitor *selected = v[selected_simd].get();
prog_data->base.prog_mask = 1 << selected_simd;
if (unlikely(debug_enabled)) {
......@@ -331,11 +333,6 @@ brw_compile_task(const struct brw_compiler *compiler,
g.generate_code(selected->cfg, selected->dispatch_width, selected->shader_stats,
selected->performance_analysis.require(), params->stats);
delete v[0];
delete v[1];
delete v[2];
return g.get_assembly();
}
......@@ -767,7 +764,7 @@ brw_compile_mesh(const struct brw_compiler *compiler,
const unsigned required_dispatch_width =
brw_required_dispatch_width(&nir->info);
fs_visitor *v[3] = {0};
std::unique_ptr<fs_visitor> v[3];
const char *error[3] = {0};
for (int simd = 0; simd < 3; simd++) {
......@@ -800,13 +797,13 @@ brw_compile_mesh(const struct brw_compiler *compiler,
brw_nir_adjust_payload(shader, compiler);
v[simd] = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base.base, shader, dispatch_width,
debug_enabled);
v[simd] = std::make_unique<fs_visitor>(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base.base, shader, dispatch_width,
debug_enabled);
if (prog_data->base.prog_mask) {
unsigned first = ffs(prog_data->base.prog_mask) - 1;
v[simd]->import_uniforms(v[first]);
v[simd]->import_uniforms(v[first].get());
}
const bool allow_spilling = !prog_data->base.prog_mask;
......@@ -824,7 +821,7 @@ brw_compile_mesh(const struct brw_compiler *compiler,
return NULL;
}
fs_visitor *selected = v[selected_simd];
fs_visitor *selected = v[selected_simd].get();
prog_data->base.prog_mask = 1 << selected_simd;
if (unlikely(debug_enabled)) {
......@@ -848,11 +845,6 @@ brw_compile_mesh(const struct brw_compiler *compiler,
g.generate_code(selected->cfg, selected->dispatch_width, selected->shader_stats,
selected->performance_analysis.require(), params->stats);
delete v[0];
delete v[1];
delete v[2];
return g.get_assembly();
}
......
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