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Commit e79054cc authored by Keith Whitwell's avatar Keith Whitwell
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st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardware

State tracker currently backs GL_RGB textures with RGBA almost always.
This means we need to maintain A==1 in these textures to give correct GL_RGB
sampling results.

This change offloads the RGBA->RGB copy to hardware using the new writemask
version of u_blit_pixels.

More src/dstLogical/dstActual triples could be shifted to hardware by
this technique in future patches.
parent de343680
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