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See http://gstreamer.freedesktop.org/releases/1.6/ for the latest version of this document.
Major bugfixes
- Crashes in the gst-libav encoders were fixed
- More DASH-IF test streams are working now
- Live DASH, HLS and MS SmoothStreaming streams work more reliable and other
fixes for the adaptive streaming protocols
- Reverse playback works with scaletempo to keep the audio pitch
- Correct stream-time is reported for negative applied_rate
- SRTP packet validation during decoding does not reject valid packets anymore
- Fixes for audioaggregator and aggregator to start producing output at the
right time, and e.g. not outputting lots of silence in the beginning
- gst-libav's internal ffmpeg snapshot was updated to 2.8.1
- cerbero has support for Mac OS X 10.11 (El Capitan)
- Various memory leaks were fixed, including major leaks in playbin, playsink
and decodebin
- Various GObject-Introspection annotation fixes for bindings
- and many, many more: https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=73005&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.1
- Crashes in gst-libav with sinks that did not provide a buffer pool
but supported video metadata were fixed. This affected d3dvideosink
and some 3rd party sinks. Also related fixes for crashes when a downstream
buffer pool failed allocation.
- Big GL performance improvement on iOS by a factor of 2 by using Apple's sync
extension.
- Deadlocks in the DirectSound elements on Windows, and the behaviour of its
mute property were fixed.
- The Direct3D video sink does not crash anymore when minimizing the window
- The library soname generation on Android >= 6.0 was fixed, which previously
caused GStreamer to fail to load there.
- File related elements have large-file (>2GB) support on Android now.
- gst-libav was updated to ffmpeg 2.8.3.
- Deserialization of custom events in the GDP depayloader was fixed.
- Missing OpenGL context initialization in the Qt/QML video sink was fixed in
certain situations.
- Interoperability with some broken RTSP servers using HTTP tunnel was
improved.
- Various compilation fixes for Windows.
- Various smaller memory leak and other fixes in different places.