Audio cracks with proton games.
- PipeWire version (
pipewire --version
):
Compiled with libpipewire 0.3.71
Linked with libpipewire 0.3.71
- Distribution and distribution version (
PRETTY_NAME
from/etc/os-release
):Void Linux
- Desktop Environment:
suckless' dwm
- Kernel version (
uname -r
):6.3.8_1
Description of Problem:
All games running under proton have crackling audio after about 10 minutes of playtime.
This only happens with this script, which I use to reverse the audio output:
pactl load-module module-remap-sink sink_name=reverse-stereo master=0 channels=2 master_channel_map=front-right,front-left channel_map=front-left,front-right;
pactl set-default-sink reverse-stereo
I was told to come here by the proton devs, since proton requests a low latency with pipewire, so they said that it's probably a pipewire issue.
Here's the github issue: https://github.com/ValveSoftware/Proton/issues/6872
How Reproducible:
I haven't tried this with any other distros or computers.
It happens on most games, but they sometimes require quite a bit of run time.
It also seems to happen when there's another audio stream too. For example, if I've got elisa open to play music while I'm using proton.
Steps to Reproduce:
- Run the pactl script above
- Open any game through steam and proton
- Play for 20+ mins.
- If it still doesn't do it, try opening another audio stream.
Additional Info (as attachments):
-
pw-dump > pw-dump.log
: