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GL/gl.h provides some definitions (GL_FALSE, GL_ONE, etc) that have the same value as other gl headers but are represented differently (0 vs 0x0 and 1 vs 0x1). This causes compiler warnings about redefining such definitions when including GL/gl.h with other gl headers. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=57802 Signed-off-by: Brian Paul <brianp@vmware.com>
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