mesa: enable msaa in clear_with_quad if needed
If the DrawBuffer sample count is > 1 and msaa is enabled we must also enable msaa when clearing it. Fixes: ea5b7de1 ("radeonsi: make gl_SampleMaskIn = 0x1 when MSAA is disabled") Closes: mesa/mesa#1991 Reviewed-by:Marek Olšák <marek.olsak@amd.com> Tested-by:
Witold Baryluk <witold.baryluk@gmail.com>
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