glsl: Assign locations for uniforms in UBOs using the std140 rules.
Fixes piglit layout-std140.
Reviewed-by:
Ian Romanick <ian.d.romanick@intel.com>
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- src/glsl/glsl_types.cpp 220 additions, 0 deletionssrc/glsl/glsl_types.cpp
- src/glsl/glsl_types.h 13 additions, 0 deletionssrc/glsl/glsl_types.h
- src/glsl/link_uniforms.cpp 32 additions, 2 deletionssrc/glsl/link_uniforms.cpp
- src/glsl/linker.cpp 2 additions, 0 deletionssrc/glsl/linker.cpp
- src/glsl/linker.h 3 additions, 0 deletionssrc/glsl/linker.h
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