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Commit a786b722 authored by Christoph Haag's avatar Christoph Haag
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Update OpenGL support info for intel

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1 merge request!23Misc website updates
...@@ -26,8 +26,11 @@ The Monado compositor requires a Vulkan driver with certain Vulkan extensions. F ...@@ -26,8 +26,11 @@ The Monado compositor requires a Vulkan driver with certain Vulkan extensions. F
A full list of required and optional Vulkan extensions is available [in the doxygen documentation](https://monado.pages.freedesktop.org/monado/vulkan-extensions.html). A full list of required and optional Vulkan extensions is available [in the doxygen documentation](https://monado.pages.freedesktop.org/monado/vulkan-extensions.html).
OpenXR applications using OpenGL require an OpenGL driver with support for the `GL_EXT_memory_object_fd` OpenGL extension. OpenGL applications are supported with radeonsi and the nvidia proprietary driver.\\ In particular reasonably modern versions of radv, intel anv and the nvidia proprietary driver are tested and confirmed to work.
[Intel does not currently support this extension in mainline mesa](https://gitlab.freedesktop.org/mesa/mesa/-/issues/1824) but there are WIP MRs [for mesa/iris](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4337) and [for mesa/i965](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5594) that have been tested to work with Monado.
OpenXR applications using OpenGL require an OpenGL driver with support for the `GL_EXT_memory_object_fd` OpenGL extension. OpenGL applications have been tested and are confirmed to work with radeonsi, intel i965 and iris (since mesa 21.2) and the nvidia proprietary driver.
Note that the intel drivers offer only limited support for GL_EXT_memory_object_fd: [depth/stencil formats are not supported yet](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10864).
Running Monado with the amdvlk Vulkan driver generally works but may not render OpenXR applications using OpenGL correctly. Running Monado with the amdvlk Vulkan driver generally works but may not render OpenXR applications using OpenGL correctly.
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