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d/steamvr_lh: Correct angular velocity of devices

Babble Bones requested to merge BabbleBones/monado:literally-what into main

OpenVR's vecAngularAcceleration in the pose appears equivalent to monado's relation.angular_velocity. This fixes the center of rotation of all devices including HMDs for better pose and movement interpolations. The following video demonstrates the correct posing in action.

capture.mp4

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