Full compositor compute pipeline
Tracking the conversion of the compositor into a full compute pipeline based one.
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Distortion shader -
Async timewarp
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Layer rendering -
Infrastructure -
Projection layer -
Quad layer -
Cylinder layer -
Equirect1 layer -
Equirect2 layer
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Fast paths -
Single projection layer fast path -
Projection, Quad (Single app with quad layer overlay) -
Projection, Projection (App, SystemUI)
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Conformance testing