The source project of this merge request has been removed.
Target GLSL 3.30 instead of 4.50
Attempting to run the program with Monado 0.1 in my stock Debian 11 virtual machine (running under VMware Fusion), I encountered the following problem:
$ ./openxr-example
Runtime supports 7 extensions
Runtime supports required extension XR_KHR_opengl_enable
Loader found 2 api layers: XR_APILAYER_LUNARG_api_dump, XR_APILAYER_LUNARG_core_validation
Runtime Name: Monado(XRT) by Collabora et al
Runtime Version: 0.1.42
Successfully got XrSystem 1 for HMD form factor
System properties for system 1: "Monado: Dummy HMD", vendor ID 42
Max layers : 1
Max swapchain height: 16384
Max swapchain width : 16384
Orientation Tracking: 1
Position Tracking : 0
Runtime supports 1 view configurations
Runtime supports our VR view configuration, yay!
VR View Configuration:
view configuratio type: 2
FOV mutable : no
View count: 2
View 0:
Resolution : Recommended 1344x1512, Max: 1920x2160
Swapchain Samples: Recommended: 1, Max: 1)
View 1:
Resolution : Recommended 1344x1512, Max: 1920x2160
Swapchain Samples: Recommended: 1, Max: 1)
Vertex Shader failed to compile: 0:1(10): error: GLSL 4.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 1.00 ES, and 3.00 ES
This PR proposes a fix to that by targeting GLSL 3.30 (with the GL_ARB_explicit_uniform_location
extension) instead of 4.50.
I remain unable to run the program for the moment (troubleshooting that now), but at least the shader code appears to compile fine now:
$ ./openxr-example
...
Successfully compiled vertex shader!
Successfully compiled fragment shader!
Successfully linked shader program!
compositor_check_vulkan_caps - Failed to create VkDevice: VK_ERROR_INITIALIZATION_FAILED
XR_ERROR_INITIALIZATION_FAILED in xrCreateSession: failed create a compositor
Failed to create session [XR_ERROR_INITIALIZATION_FAILED]
Segmentation fault