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Jordan Justen authored
The motivation for this is that (as noted by curro) ARB_shader_image_load_store doesn't support images with an internal format of GL_RGBA. See 'Table X.2' in https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt Therefore, in order to use image load/store in shader runner tests, we must override the default internal format when creating the image. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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