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Add missing glMemoryBarrier between SBSO writes and map in fp64 tests

Kenneth Graunke requested to merge kwg/piglit:ssbo-fix into main

In order for glMapBuffer to see the results from the SSBO writes in the previous draw's shaders, it's necessary to perform a memory barrier: glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT).

Fixes failures on iris when preferring GPU blits for transfer maps (to avoid uncached VRAM reads on discrete cards).

Closes: mesa#7930 (closed)

+@majanes

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