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arb_texture_buffer_range: Fix buffer alignment in ranges-2 test

The ranges-2 test was failing due to glTexBufferRange returning GL_INVALID_VALUE when the offset parameter wasn't GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT byte aligned.

From the OpenGL 4.6 Core spec:

An INVALID_VALUE error is generated if offset is not an integer multiple of the value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.

Edited by Anthony Pesch

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