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arb_gpu_shader_fp64: GSLSL1.50 is required per the spec

Jesse Natalie requested to merge jenatali/piglit:fp64-glsl1.5 into main

https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_fp64.txt says:

OpenGL 3.2 and GLSL 1.50 are required.

Fix the incorrect requirements for these 3 shaders to match the spec and the rest of the tests. Fixes these tests on Mesa on Windows, where GLSL1.4 == GL3.1, which defaults to a compat context instead of a core context. In compat GLSL 1.40 shaders, the Mesa GLSL compiler rejects this extension.

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