arb_texture_multisample/dsa-texelfetch needs GL 3.2 to call glNamedFramebufferTexture
If the test actually gets a 3.1 context, glNamedFramebufferTexture
will fail with GL_INVALID_OPERATION
.
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If the test actually gets a 3.1 context, glNamedFramebufferTexture
will fail with GL_INVALID_OPERATION
.