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arb_fragment_program: Test KIL using result of SLT

Ian Romanick requested to merge idr/piglit:review/issue-1346 into master

Reproduces a bug caused by a bad optimization that would cause part of the condition for the KIL instruction to be omitted. This test uses a similar pattern to a shader from Euro Truck Simulator 2 that is in my shader-db.

I believe this is the underlying problem of mesa#1346 (closed). There will be more information in a Mesa MR that is coming soon.

This test fails on versions of Mesa that include 68420d8322c ("nir: Simplify min and max of b2f") and 9167324a86b ("nir/algebraic: Mark some logic-joined comparison reductions as exact").

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