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arb_pipeline_statistics_query: relax requirement on max value of COMPUTE_SHADER_INVOCATIONS_ARB.

GL spec says in "19.2 Compute Shader Queries":

 Implementations are allowed to skip the execution of certain compute
 shader invocations, and to execute additional compute shader invocations
 due to implementation dependent reasons as long as the results of
 rendering otherwise remain unchanged.

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