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gl-2.0: remove unnecessary assert

Timothy Arceri requested to merge tarceri/piglit:remove_assert into master

Current optimisations in NIR based Mesa drivers can end up removing the entire if from the code below when they detect gl_SecondaryColor is undefined.

    if (draw_secondary)
            gl_FragColor = gl_SecondaryColor;
    else
            gl_FragColor = gl_Color;

Since the if is detected as unrequired the draw_secondary uniform will also be optimised away. So here we remove the assert().

Edited by Timothy Arceri

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