arb_separate_shader_objects: add linker test for glsl version 1.40
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This tests that linker does not require interface redeclarations for glsl versions that do not have input/output interface blocks.
Signed-off-by: Tapani Pälli tapani.palli@intel.com
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added Tests label
mentioned in merge request mesa!2625 (merged)
added 1 commit
- ea7a42c1 - arb_separate_shader_objects: add linker test for glsl version 1.40
29 gl_PointSize = float(256.0); 30 } 31 32 [fragment shader] 33 #version 140 34 35 out vec4 color; 36 37 void main() 38 { 39 float len = length((gl_PointCoord.xy / 1.0) - vec2(0.5)); 40 color = vec4(len); 41 } 42 43 [test] 44 link success added 4 commits
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ea7a42c1...dbe67f43 - 3 commits from branch
mesa:master
- b58e8d57 - arb_separate_shader_objects: add linker test for glsl version 1.40
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ea7a42c1...dbe67f43 - 3 commits from branch
enabled an automatic merge when the pipeline for b58e8d57 succeeds
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