glsl-1.30: Add a test for bad optimizations of (a << b) << c
Also add a GL_EXT_gpu_shader4 test in case someone enables that extension on older Intel GPUs that can't do OpenGL 3.0.
See also: mesa!1597 (merged)
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Also add a GL_EXT_gpu_shader4 test in case someone enables that extension on older Intel GPUs that can't do OpenGL 3.0.
See also: mesa!1597 (merged)