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arb_framebuffer_object: add missing MSAA alpha-to-coverage and alpha-to-one tests
The missing test is the one that enables both alpha-to-coverage and alpha-to-one. It currently fails on AMD drivers, but passes on llvmpipe. Reviewed-by:Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <!978>
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- tests/shaders/shader_runner.c 2 additions, 0 deletionstests/shaders/shader_runner.c
- tests/spec/arb_framebuffer_object/execution/msaa-alpha-to-coverage.shader_test 44 additions, 0 deletions...uffer_object/execution/msaa-alpha-to-coverage.shader_test
- tests/spec/arb_framebuffer_object/execution/msaa-alpha-to-coverage_alpha-to-one.shader_test 48 additions, 0 deletions...execution/msaa-alpha-to-coverage_alpha-to-one.shader_test
- tests/spec/arb_framebuffer_object/execution/msaa-alpha-to-coverage_alpha-to-one_write-z.shader_test 49 additions, 0 deletions...n/msaa-alpha-to-coverage_alpha-to-one_write-z.shader_test
- tests/spec/arb_framebuffer_object/execution/msaa-alpha-to-one.shader_test 44 additions, 0 deletions...ramebuffer_object/execution/msaa-alpha-to-one.shader_test
- tests/spec/arb_framebuffer_object/execution/msaa-trivial.shader_test 43 additions, 0 deletions...arb_framebuffer_object/execution/msaa-trivial.shader_test