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It checks that a vertex emitted in stream !=0 is not processed in the fragment shader. Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
03abd36b
It checks that a vertex emitted in stream !=0 is not
processed in the fragment shader.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>