Skip to content

zink: shader IO-slot refactor

Erik Faye-Lund requested to merge kusma/mesa:zink-shader-slot-refactor into master

Here's a series of patches that pulls out the "shader-slot" mapping code out of nir_to_spirv.c.

My ultimate goal here is to be able to able to do per-shader shader-variants, instead of per-program. This doesn't get us this far yet, but we need to do something like this to have a chance, I think.

Merge request reports