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nv30: hook up basic shader stats, move translation to create time

Ilia Mirkin requested to merge imirkin/mesa:nv30-shader-stats into main

We previously only compiled at draw time. This moves the compilation up to creation time, in order to be able to generate shader-db stats. The only downside is that we might occasionally recompile vertex shaders due to additional enabled UCPs.

Signed-off-by: Ilia Mirkin imirkin@alum.mit.edu

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