v3d: use job's nr_cbufs field
Instead of computing the number of color buffers in the start binning function, just use the job's nr_cbufs, which already contains that value.
This is something I forgot to include when submitted !7816 (merged).
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
Instead of computing the number of color buffers in the start binning function, just use the job's nr_cbufs, which already contains that value.
This is something I forgot to include when submitted !7816 (merged).