zink: use same function for all pipe_context::delete_*_state shader methods
we don't currently do anything special with any of these, so it'd be better to not have the same code copy/pasted around
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
Our infrastructure migration is complete. Please remember to update your SSH remote to point to ssh.gitlab.freedesktop.org; SSH to the old hostname will time out. You should not see any problems apart from that. Please let us know if you do have any other issues.
we don't currently do anything special with any of these, so it'd be better to not have the same code copy/pasted around