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Merged
Created Oct 03, 2020 by Timothy Arceri@tarceriDeveloper

glsl: default to compat shaders in compat profile

  • Overview 8
  • Commits 1
  • Pipelines 4
  • Changes 1

If the shader does not specify "core" or "compatibility" in shaders above 1.40 we were defaulting these shaders to core shaders when in a compat profile. Instead default to compat shaders.

This brings us inline with the behaviour of the binary drivers and fixes a crash on start-up for the game Foundation.

Closes: #3594 (closed)

Fixes: c7e3d31b ("glsl: fix compat shaders in GLSL 1.40")

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Source branch: fix_compat