nir/opt_remove_phis: optimize out phis with undef
This removes some phis that loop unrolling can create.
fossil-db (Navi):
Totals from 349 (0.26% of 135946) affected shaders:
SpillSGPRs: 52 -> 41 (-21.15%)
CodeSize: 3179968 -> 3169920 (-0.32%); split: -0.33%, +0.01%
Instrs: 626965 -> 624712 (-0.36%); split: -0.37%, +0.01%