turnip: Enable resource dynamic indexing
This enables shader*ArrayDynamicIndexing
. I actually plumbed through the support when I implemented support for bindless, but the new ir3 validation exposed a bug while also having a bug itself.
For testing, in addition to running CI, I checked dEQP-VK.glsl.opaque_type_indexing.*
and dEQP-VK.binding_model.*
.