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turnip: Enable resource dynamic indexing

This enables shader*ArrayDynamicIndexing. I actually plumbed through the support when I implemented support for bindless, but the new ir3 validation exposed a bug while also having a bug itself.

For testing, in addition to running CI, I checked dEQP-VK.glsl.opaque_type_indexing.* and dEQP-VK.binding_model.*.

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