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panfrost: Improve format support

Icecream95 requested to merge icecream95/mesa:format-support into master

Some games such as Aleph One use GL_DOUBLE vertex data, so >32 bit per channel formats have been marked unsupported to let Mesa convert it to 32-bit float.

I've also added support for RGB5_X1 and RGB332, so all the formats in the texenv demo now work.

Edited by Icecream95

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