d3d12: Collection of bugfixes for d3d12 video
What does this MR do and why?
Collection of bugfixes for d3d12 video:
- Wrap d3d12_video_encode_get_hevc_codec_support around #if VIDEO_CODEC_H265ENC to prevent build errors when not building with codecs=h265enc
- Remove extra
&
in memset ind3d12_video_encoder_references_manager_hevc::get_current_frame_picture_control_data
- Fix video encode metadata snapshot at frame submission, must include changes done by DPB manager begin_frame method
- d3d12: Improve video encode intra-refresh logging