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panfrost: lower maxVertexInputStride to match vulkan runtime

Since we now use the common vulkan runtime to handle pipeline state and this sets a limit for this at MESA_VK_MAX_VERTEX_BINDING_STRIDE we should do the same, or else we can run into an assert-fail in the runtime code.

Basically the same as !29454 (merged), but for Panfrost.

Fixes: 214761bd ("panvk: Fully transition to vk_vertex_binding_state")

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