v3dv/device: set DescriptorUpdateAfterBind limits
What does this MR do and why?
v3dv/device: set DescriptorUpdateAfterBind limits
We were exposing them as zero, as based on just the name, we assumed
that it was about the descriptors using the
VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit.
But from spec, that limit takes into account descriptors created *with
or without*, so for example:
"maxPerStageDescriptorUpdateAfterBindUniformBuffers is similar to
maxPerStageDescriptorUniformBuffers but counts descriptors from
descriptor sets created with or without the
VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit
set."
As we don't support the feature, those limits are the same of the
existing without the DescriptorUpdateAfterBind.