nir: unrolling improvements
This series was written with the aim to unroll a loop in a glamor shader, I think its a nice additional feature set to loop unrolling.
shaders/glamor/82.shader_test
uniform float stops[18];
int i = 0;
...
for(i = 0; i < n_stop - 1; i++) {
if(stop_len < stops[i])
break;
}
... more use of i