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nir: store variable names to io instrs during io lowering

Mike Blumenkrantz requested to merge zmike/mesa:nir-ionames into main

a common issue with using lowered io is that it makes debugging harder since io no longer corresponds to the source shader variables. this preserves variable names through lowered/scalarized io and adds some simple usage in zink as a demo

fixes #10849 (closed)

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