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radv: enable VK_EXT_shader_object by default

Samuel Pitoiset requested to merge hakzsam/mesa:radv_enable_eso_by_default into main

This has been a long and painful extension to implement but finally RADV has support for it on all generations! It's passing VKCTS and GLCTS through Zink but the number of application using ESO is currently very limited, only Tomb Raider can extensively uses it.

This adds RADV_DEBUG=noeso to disable it for debugging purposes.

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