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Draft: dzn: Handle non-transition texture barriers by using undefined layouts

Jesse Natalie requested to merge jenatali/mesa:undefined-barriers into main

Doing this means we can essentially bypass the runtime validation on what accesses are allowed in a given layout, which allows us to be more accurate to what the app requested, even if it technically violates D3D spec.

Posted as draft because these types of barriers break PIX... Will un-draft once a new PIX version is available that works.

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