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anv: multi-sampling support for sparse resources

Paulo Zanoni requested to merge pzanoni/mesa:sparse-msaa into main

This MR enables sparseResidency2Samples, sparseResidency4Samples, sparseResidency8Samples and sparseResidency16 samples when supported, for the platforms that currently support sparse resources.

Tested on dEQP and using custom programs. I'm not currently aware of any game that requires this.

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