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d3d12: Clean up H264 video decode interlaced code path

Sil Vilerino requested to merge sivileri/mesa:fix_h264_interlaced_assert into main

Refactor removing unnecessary isInterlaced param for most codecs from helper functions, and for H264 uses the interlaced field on the video buffer instead of gathering it from two separate places and then asserting they match.

cc @jenatali

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