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glsl_to_nir: add more support for converting functions

Timothy Arceri requested to merge tarceri/mesa:more_function_param_support into main

More support to allow functions to be converted from glsl ir to nir. This allows us to avoid depending on the GLSL IR optimisations and inlining for more shaders.

Update: I've pushed 2 more patches which finish up parameter support and allow us to finally drop the last do_common_optimization() call from the linker. The call is now only made in the compiler.

Edited by Timothy Arceri

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