mesa: check framebuffer completeness only after state update
The change made in 88d66583 ("mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv") correctly updated the state prior to checking the framebuffer completeness on glClearBufferiv but not in glClearBufferfi.
Signed-off-by: Lionel Landwerlin lionel.g.landwerlin@intel.com Fixes: 88d66583 ("mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv") Gitlab: #2072 (closed)