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d3d12: Fix AV1 Encode - log2 rounding for tile_info section

Sil Vilerino requested to merge sivileri/mesa:av1_encode_fix_tile_log2 into main

What does this MR do and why?

Fixes a bug where log2 rounding is incorrect for AV1 encoding, with a tile_log2 function that does the spec'd compliant calculation for tile_info() in the bitstream.

cc @jenatali

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