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v3dv: disallow image stores on VK_KHR_DISPLAY surfaces

Iago Toral requested to merge itoral/mesa:v3dv_filter_display_surface_caps into main

What does this MR do and why?

Display surfaces must be linear and V3D can only do linear TMU access for 1D images. This would also restrict sampling usages, however, we can currently work around those in the driver at a performance penalty.

Closes: #10268 (closed)

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