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radv: add support for mesh/task shader queries on GFX11 but keep it disabled for now

Based on !25950 (merged)

There are two unrelated problems though:

  • the new GS fast launch mode is currently disabled for performance reasons (and it's required for native support)
  • the concurrent task shader GPU hangs make it very hard to properly test

At least, the code is there and it will be fixed if needed (ie. there might be sync issues as usual with queries) when the above issues are also fixed.

Edited by Samuel Pitoiset

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