Skip to content

turnip: Handle STORE_OP_NONE and partial partial depth/stencil binding

Handle STORE_OP_NONE correctly for D24S8 in GMEM mode by forcing a load if one aspect uses STORE_OP_NONE and the other uses STORE_OP_STORE, so that we don't store garbage in the other aspect, then use STORE_OP_NONE internally for "partial" depth/stencil binding to fix the same bug with that feature.

Edited by Connor Abbott

Merge request reports

Loading