d3d12: GL4.3
I expected a lot of test failures to pop up, or for ARB_copy_image
to be much harder, otherwise I would've just rolled this into !26104 (merged). Turns out the state tracker handles all of the complex cases of ARB_copy_image
by turning it into a blit, meaning ARB_texture_view
handles the reinterpretation for us.
For drivers with resource binding tier 3 and relaxed format casting, GLOn12 can now support GL4.3.