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vulkan: use instance allocator for `object_name` in some objects

Antonino Maniscalco requested to merge antonino/mesa:yetanothervkruntimefix into main

The allocator passed to VkDevice won't be available once it is destroyed and thefore it cannot be used to allocate object_name for objects such as VkInstance or VkPhysicalDevice or else there would be no way of deallocating it when those objects are destroyed.

Closes: #10108 (closed)

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