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compiler: Implement num_mesh_vertices_per_primitive to match u_vertices_per_prim and then rename to mesa_vertices_per_prim

Yonggang Luo requested to merge lygstate/mesa:add_mesa_vertices_per_prim into main

What does this MR do and why?

This is a rework of

!24821 (7771953d)

and getting the CI passed, all reviews from !24821 (merged) are resolved.

cc @gfxstrand

Signed-off-by: Yonggang Luo luoyonggang@gmail.com

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