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glsl: convert lower distance pass to nir

Timothy Arceri requested to merge tarceri/mesa:nir_lower_distance into main

The nir pass is a significant simplification over the old GLSL IR pass.

Note this MR exposes a bug and currently some virgl tests that are working by luck start to fail. see #10031 (closed) hopefully that bug can be fixed quickly before we merge this.

@anholt

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